Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games Pilates Getting Shelter
Description
Getting Shelter
these reflections look at all the aspects of a mother's life -- at home
Believing that we can somehow avoid it only damages our relationships
Jack realizes he's stumbled upon a conspiracy to destroy Mecca
Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games Pilates Getting ShelterExposing a subculture often dismissed as "geeky" by mainstream America, Leaving Mundania is the story of live action role playing (LARP). A hybrid of games such as Dungeons & Dragons, historical reenactment, fandom, and good old fashioned pretend L. A. R. P. is thriving, and this book explores its multifaceted communities and related phenomena, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000
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